If you change chords too often, it will be hard to maintain a threatening atmosphere. Regarding chord progressions: Don't do too many chord changes. Their ambivalent nature between major and minor chords adds to the gloomy atmosphere. Suspended chords are very interesting as well. The notes of your chords should be very close to each other, because if they cover a larger range of the keyboard they feel too bright and open. You should prefer minor chords over major chords as they feel much darker. Four note chords are only rarely used, because most of the time they sound too smooth and jazzy. The most interesting chords for Trap can be found among the commonly used triads of the minor scale. It generally feels deeper/darker than the major scale. The minor scale is the dominant scale for Trap songs. A certain swing feel can be created by delaying the hihats by a few milliseconds. Many (older) drum machines only work with sixteenth notes, so a 140 BPM hihat roll will feel like a 70 BPM thirtyseconds roll. The faster BPM setting is used to better work with fast hihat and snare rolls. Most Trap tracks will play in the range of 130 to 170 BPM. You can download it here: (Windows, macOS)Ī quickstart tutorial is available at (7 minutes and you will know everything you need) Sundog is used in this video to create the different chords and melodies. In many cases chord instruments can be made stronger by playing the lowest note of the chord (bass note) one octave below as well.Your snares should be short and snappy.Chants and other vocals are often pitched to a lower note than the original sound.So are sirens, rising synth sounds, gun shots, and short vocal shouts ("chants"). Brass sounds are perfect to create an aggressive, threatening atmosphere.If the 808 is too loud, it can dominate the mix and make the kick feel weak. ![]() If your kick is not punchy enough, try to set the 808 volume lower than your kick volume.This way you can play them like other melodic instruments. Tune your 808 bassdrums! Many 808s are played back at F, F#, G, or G#.This tutorial concentrates on chords and melodies, because there are already quite a few tutorials available on YouTube that will tell you more about Trap sound design, mixing, and instrument choices. A note interval of one semitone feels dark/dissonant (and is great for melodies).Don't change chords / bass notes too much.Chord notes should be close to each other (open chords are too bright).Work with triads, not four note chords.Use the minor scale for chords and melodies.
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